2D
Projects
Newsworthy
TITLE: Newsworthy
YOUR ROLE: Director, Animator
MEDIA: 2D Animation
SOFTWARE: Adobe After Effects, Adobe Photoshop
DURATION: 1:00
CLASS: 4D Animation
SEMESTER / TERM: FA 20
INSTITUTION: Ringling College of Art And Design
DESCRIPTION: Being a long time fan of the anime ‘Mobile Suit Gundam’, when my 4D Animation class had us do a project wherein we find and animate an interesting news article, I decided to report on the life sized Gundam statue still under construction at the time in Japan. After finding a recent article describing such and selecting sections of it, I decided to make the animation’s color scheme blue and yellow due to both colors appearing on the actual Gundam itself; with a hint of black as a nice mediator of sorts. In order to get the assets I needed for the animation, I turned to a free clipart website and, to my surprise, managed to locate plenty of Gundam related images, including two full body images of the machine! One of the images was taken into Photoshop so I could split its limbs up into multiple smaller images in order to animate them, as one section of the article describes the Gundam moving about. Surprisingly, I went on to submit this animation to the American Advertising Awards and worn a Silver ADDY Award for it!

TIMEOUT
TITLE: TIMEOUT
YOUR ROLE: Director, Animator
MEDIA: 2D Animation
SOFTWARE: Adobe After Effects, Adobe Photoshop
DURATION: 1:54
CLASS: 2D Animation II
SEMESTER / TERM: FA 24
INSTITUTION: University of Tampa
DESCRIPTION: Something that may be apparent through the other works on this site is that much of my animation work involves 2D Vector graphics, 3D, or stop motion animation. Truth be told, hand-drawn 2D Animation is a medium I rarely dive into, which alone makes "Timeout" a unique project of mine. What makes "Timeout" even more unique, however, is the story I created for it that implements the very hand-made aspect of 2D animation by incorporating the very frames of the animation into the plot. For me it felt very natural to come up with such a story, one that blurred the line between remaining behind the fourth wall and completely demolishing it. My choice for a simplistic stick figure style really exemplifies that in my eyes, turning what would be an armature animation into something more intricate in nature; fittingly, both choices are what won this project the "Best Animation" award in the University of Tampa's Fall 2024 hosting of the Black Box Film Festival!
Trim Path Animation


TITLE: Trim Path Animation
YOUR ROLE: Director/Lead animator
MEDIA: 2D Animation
SOFTWARE: Adobe After Effects
DURATION: 0:09
CLASS: FMX 322
PROFESSOR: Javier Olarte
SEMESTER / TERM: FA 23
INSTITUTION: University of Tampa
DESCRIPTION: This animation was centered around using shapes to introduce a name, logo, business, etc, albeit by using trim paths in After Effects. Such effect reminded me of a sort of unravelling appearance, something I decided to play heavily into with this animation by having my name be introduced through an unravelling spiral. In order to create the spiral, I simply created the largest shape that would be the base and animated its trimpath before duplicating it and shrinking it, repeating for as many times as I needed. Once that was complete, I offset the key frames of each layer so that when one layer fully unravelled, the next would begin to immediately do the same. I did this for the background at the end as well, albeit in reverse as the trimpaths cause the rectangles to appear rather than disappear. For the 8-Bit ‘pellets’ flying by my name, I utilized the loop commands we were also instructed to utilize to create a consistent, steady stream of pellets that were in fact the same layers moving in repeat, allowing me to avoid the hassle of animating numerous little pellets at once.